Sunday, April 10, 2005
Wednesday, April 06, 2005
Graphics Tutorial - SDL
Some of the tips to successfully compile and link the projects in the tutorial GFX with SDL
1. Change the directory in Project workspace file
2. Add libmingw32.a, libsdlmain.a and libsdl.a in the linker options.
3. libsdlmain.a should be added before libsdl.a
4. inlcude <iostream.h> and <string.h>
1. Change the directory in Project workspace file
2. Add libmingw32.a, libsdlmain.a and libsdl.a in the linker options.
3. libsdlmain.a should be added before libsdl.a
4. inlcude <iostream.h> and <string.h>
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